I was asked by the Director Grant Sputore to help out with concepts for the close quarter Sci-Fi he wanted, mostly with Mother’s Quarters.
So, based on previous work done by Weta Workshop and a set blockout by LastPixel Studios, I did concept exploration directly in 3D.
Restrictions are different from working with games (which I’m used to), and it was super cool to see how set building did their interpretation and built the real world set!